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Why do I sometimes get green faces when using the Bridge tool in Maya?

Manisha Boro . Oct 15, 2023

A:

A green surface usually means that the 3 D object has no shading group assigned, or the shader is somewhat corrupted, or an error occurred during import. If you can 't reassign the UV-mapped texture in Maya, try reassigning the texture to SceneKit's Scenegraph.

Oct 15, 2023

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